Artstation Course: Intro to Blender for Game Art Pipelines

Intro

Intro

Procedural previs material creation

Procedural previs material creation

Basic Modelling, Shading and UV's

Basic Modelling, Shading and UV's

Procedural Modelling With Modifiers

Viewport Shading Overview

Viewport Shading Overview

Utilising Modifiers to help with standard workflows

Utilising Modifiers to help with standard workflows

Had the privilege to work with Artstation and create a course on using Blender in game art pipelines for their Learning platform.
Huge thanks to https://www.artstation.com/dbystedt for letting me use his amazing Tree Creature scene for demonstrating Blenders viewport capabilities.

I had a blast making this and hope people find the content useful:
https://www.artstation.com/learning/courses/NmX/intro-to-blender-2-8-for-game-art