Super excited to finally share Crossfire! The last game I worked on before taking a year off after the birth of my son.
My main contributions were building shader pipelines, workflows and optimizations for environment, foliage, world building and some character contributions. Balancing between Art, Rendering and Tech Art.
I've been away for almost a year though.
The final result you see here is due to the amazing material, lighting and world art teams so congrats them for how good this looks!
All credit goes to the team:
https://www.artstation.com/chrisnvasquez
https://www.artstation.com/joetaylorart
https://www.artstation.com/sahirirfan
https://www.artstation.com/adrianicastro
https://www.artstation.com/bzzybee
https://www.artstation.com/leahaugustine
https://www.artstation.com/faltira
https://www.artstation.com/masonmenzies3
https://www.artstation.com/ryanphair
https://www.artstation.com/samanthabean
https://www.artstation.com/advisablerobin
https://www.artstation.com/bennadler
https://www.artstation.com/jamesritossa3d
https://www.artstation.com/pgoodwin
https://www.artstation.com/virtualvagabond
https://www.artstation.com/vayevn
https://www.artstation.com/sofietw
https://www.artstation.com/triplestar